some old-school players because they learned mouse/controller camera movements on simulators. think what a pilot does when they want to tilt up: they pull, so you pull the mouse toward you, ie “down”
I played inverted for quite some time in the early days. It always made sense to me because i imagined holding someone’s skull, when you tilt up, the eyes go down. I switched when playing games like counter strike 1.4 and on. I can honestly play both equally, i just stuck to “normal”
some old-school players because they learned mouse/controller camera movements on simulators. think what a pilot does when they want to tilt up: they pull, so you pull the mouse toward you, ie “down”
To this day I play flight sims inverted like that, but normal FPS feels unnatural to invert the camera
I played inverted for quite some time in the early days. It always made sense to me because i imagined holding someone’s skull, when you tilt up, the eyes go down. I switched when playing games like counter strike 1.4 and on. I can honestly play both equally, i just stuck to “normal”