SnokenKeekaGuard@lemmy.dbzer0.com to Comic Strips@lemmy.world · 2 months agoAh peacefullemmy.dbzer0.comexternal-linkmessage-square36fedilinkarrow-up1954arrow-down122
arrow-up1932arrow-down1external-linkAh peacefullemmy.dbzer0.comSnokenKeekaGuard@lemmy.dbzer0.com to Comic Strips@lemmy.world · 2 months agomessage-square36fedilink
minus-squareSoggy@lemmy.worldcakelinkfedilinkEnglisharrow-up1·2 months agoWhere, then, is the display?
minus-squareKnock_Knock_Lemmy_In@lemmy.worldlinkfedilinkarrow-up1·2 months agoOn the layer(s) before the Electrochomic layer (relative to the eye).
minus-squareSoggy@lemmy.worldcakelinkfedilinkEnglisharrow-up2·2 months agoWell that’s at least an inch of electronics and lens and doesn’t address the focal distance problem. You’re putting the cart well before the horse here, automatically swapping from AR to immersive VR is the last thing to solve.
minus-squareKnock_Knock_Lemmy_In@lemmy.worldlinkfedilinkarrow-up1·1 month ago Well that’s at least an inch of electronics and lens Surprisingly not. Look at the previous link. and doesn’t address the focal distance problem. This is lens related. For thin lenses you sacrifice quality. You’re putting the cart well before the horse here, automatically swapping from AR to immersive VR is the last thing to solve. I was addresses a specific question about VR using AR glasses.
Where, then, is the display?
On the layer(s) before the Electrochomic layer (relative to the eye).
Well that’s at least an inch of electronics and lens and doesn’t address the focal distance problem. You’re putting the cart well before the horse here, automatically swapping from AR to immersive VR is the last thing to solve.
Surprisingly not. Look at the previous link.
This is lens related. For thin lenses you sacrifice quality.
I was addresses a specific question about VR using AR glasses.