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Joined 2 years ago
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Cake day: July 1st, 2023

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  • That doesn’t scale to larger games. Rust, for instance, has servers with many hundreds of players (and a huge cheating problem). MMOs will have thousands (and constantly fight bots). The nature of massive, real-time games makes self-policing solutions like votekick or manual whitelists infeasible. Manually investigating user reports is slow. And you pointed out the problems with different kinds of anticheat.

    It’s easy to see the allure of root-level monitoring, with all that in mind. Both for developers and players oblivious to or willing to accept the risk. Of course, it also isn’t a silver bullet…


  • If you carefully cultivate your subscriptions and watching habits it’s not bad. I get mostly stuff I’m subscribed to, a movie cut into thirty second chunks (right now it’s Braveheart), tv clips with one of three pieces of music overlaid, a mix of benign recommendations that are mostly meh but sometimes funny, and thirst traps. So… it’s not good but I do sometimea see something worth following.

    It used to be worse, I think abandoning guntubers was the right call. I used to have Andrew Tate and Jordan Peterson pushed at me.