• 3 Posts
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Joined 2 years ago
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Cake day: March 22nd, 2024

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  • See this comment for math and specifics: https://lemmy.world/post/38090104/20233592

    But the TL;DR version:

    • Launching anything into space is heinously expensive. And CO2 emissive.

    • With very generous math, you’d need a radiator like a mile across to cool a space data center, but practically? Larger.

    • Datacenter hardware is unreliable and goes obsolete quickly, and any kind of maintenance in space is basically cost prohibitive.

    • There are other smaller yet still crippling engineering challenges, like bit flips from radiation (which gets move severe as lithography shrinks; look up Nvidia’s research on this), assembling large structures in space reliably, cooling loops for such gigantic structures, and extremely difficult/expensive networking (with distinct issues in LEO or geosynchronous).

    And most of all… Solar is dirt cheap on Earth, compared to that.

    So is just sticking a pipe in the ground for a geothermal loop, or ambient radiative cooling. We literally have tons of mass to dissipate heat into for free, instead of having to radiate it thermally, yet that’s too expensive for ground data centers, apparently.

    That’s the joke.

    It’s like saying “air conditioning is difficult” and proposing “I know! Let’s live under the Antarctic ice sheet!” That’s not hyperbole. It might be more practical, actually, as getting mass there is waaaay cheaper…


  • Except maybe for the cinematic part.

    I mean… The rendered cutscenes? The emotive facial expressions synced to dialogue and music? Just to start?

    because I don’t know what makes a game cinematic.

    …Look. I’ve played text-only RPGs and 2000s top down explorers that would fit in the cache of my CPU now, and they’re great! But you can’t tell me the visual gulf between BG1 and BG3 isn’t blindingly obvious. It’s almost a different medium!

    or why you’d want a CRPG to be cinematic.

    …Because I like seeing the emotions of my party and my character? And the visuals details of exploration?

    Again, interpoliating all that in one’s head like a novel is fine, but I like an interactive movie, too!

    That’s what sold me. I’m not a fan of the pen-and-paper mechanics so directly translated, TBH, but the sheer depth of presentation and the party characters are what kept me hooked.










  • Pasty faced millennial here.

    Also EE dropout (working on that).

    I hope I am as enlightened and put together as you when I’m 50. Cheers.


    But I do have one answer for you:

    I lost hope for this nation when Trump was elected this last time. I couldn’t understand how people could not see the obvious.

    Facebook.

    My ‘moment of clarity’ was when I saw a local news station running clips of college girls’ enthusiasm for Trump, just after the election. The sentiment was along the lines of “He’s so strong!” or “I really feel like he gets us, you know?” and almost directly quoting some meme’s I’d seen.

    And seeing die hard libertarians I know swallow Trump’s accumulation of executive power, via their perception of events, drove it home.

    …Walk the street, and look around. I’m using ‘Facebook’ as a catch-all here: algorithmic feeds and influencers are warping reality for smart folks, both ways. Every generation is caught up in it, but I feel the age extremes (Boomers and Z) are most vulnerable here.







  • Really raises the question of how profitable these scam ads have become.

    It does, doesn’t it?

    If Meta is literally making billions from ads, how much are the scammers buying them making?

    People keep coming back to these obviously booby-trapped websites to claw at a thin veneer of simulated friendship because they’ve got nothing better to do with their lives.

    Eh, part of it is FOMO. I can’t blame older folks if all their friends and kids and grandkids are on (say) Facebook, and that’s the most advanced means they have of communicating with them that they’re capable of using. What are they supposed to do?