

Ok just out of curiosity, how do you plan to generate power for your telegraphing? Also how do you plan to get the information out of the circuit on the other end?
Ok just out of curiosity, how do you plan to generate power for your telegraphing? Also how do you plan to get the information out of the circuit on the other end?
Ok so first if all anlinear electric motor is really expensive all the things that you said that were good about the aérotrain then dont apply annymore.
The amount of thrust you have to generate to stop a decently sized train is huge, that kind of turbine would be super loud and blow tons of debris around. If you brake with biting the rail you will also have lots of wear.
I dont even get why you would need to brake that fast? With a vehicle that heavy you will never be able to brake so fast that you could stop if something happened a hundret meters in fro t of you. And even if you bite down on the rail to stop near instantly the kinetic energy of a few hundret tons moving at lets say 70km/h would just destroy the rail.
Yea no i ddont think that a train with a turbine that uses kerosene is so great. With regeular trains you can recouparate while braking. Why would the aeotrain brake faster than a regular train?
Im not a gamedev but a electrical engineering student and i am currently in my one semester project phase in a company where i am programming a 3d visualization for welding robots. First time working with imgui and opengl and the feeling when you wrote your first shader and a 3d model is rendered to the screen is priceless.
Dude saying just melting some ore is enought and then you basicly have a steam engine is so wild. Do you have any experience in metal working? How would you create the round parts like the piston and the bore? What about valves? The greek steam enigne woold have not created significant power for anything usefull. I would bet that most of you in this thread would not be able to build a steam engine from metal if you had acess to a home depot.