• sp3ctr4l@lemmy.zip
    link
    fedilink
    English
    arrow-up
    4
    arrow-down
    1
    ·
    edit-2
    20 hours ago

    I remeber seeing my lifelong, die hard Nintendo fan brother, play BotW.

    After watching for about 30 minutes, I said something like ‘oh neat, its like an open world, version of a Zelda game, with more voice acting, open world item durability mechanics, and Garry’s Mod style physics/build nonsense!’

    I meant it in earnest. I did think this was neat, though maybe the item durabilty values or mechanics could have been tweaked a bit, seems like you often spend a bunch of time just re-grinding for good weapons that break too fast, with no straightforward repair mechanic.

    But he thought this was entirely an insult.

    He rarely played non Nintendo games, hated online multiplayer and never played an open world survival craft game, had never played GMod, and seemed to actually think these were all revolutionary game design concepts.

    Meanwhile I’d been a mostly PC gamer since like 2003, played too much GMod, DayZ (back when it was an Arma 2 mod), and had even written some fairly comprehensive game modes (mods, basically?) for GMod, and had… just in general played a much wider variety of games.

    When he decided to finally get a gaming laptop, he found Black Mesa when it formally, fully released for $$$, and he entirely did not believe me when I said that I had actually chatted with some of their dev team before, waaaay back when Black Mesa was just an insane dream of a bunch of HL2 adjacent dorks, many of whom talked and argued on ModDB and the old Facepunch forums before Garry nuked them.

    … He also did not believe me when I told him I actually met, and took a picture with Ashley Burch at PAX, back when she was just Ash from ‘Hey Ash Watcha Playin?’, waaay before she became the voice of Aloy, and she and her brother did panels at PAX.

    Same with Jonathan Coulton, the guy who wrote the ending songs for Portal and Portal 2, which my brother now finally discovered in like … 2022? When he finally got a gaming laptop.

    I had the pictures, from a decade ago at that point, but he was so convinced I was lying he wouldn’t even look at them.

      • sp3ctr4l@lemmy.zip
        link
        fedilink
        English
        arrow-up
        3
        ·
        16 hours ago

        Pretty much haha.

        I have distinct memories of… actually having to look away when Alyx first gets sent through Kleiner’s teleport in the beginning of HL2…

        Because my piece of crap eMachine could not handle the scene, when your view is centered on Alyx.

        It would ctd every single time time, the 100% reliable work around was to look at the ground before the screen flashing/color inversion thing happens… I’m pretty sure my rig just could not handle that ‘negative’ effect on top of the … bloomy, glowing sparks/lightning from the teleporter, at the same time.

        Other than only that scene in particular, the game ran well, lol.