The argument is that they took all the not fun parts of driving (namely parking and retrieving your car) to make driving fun.
The comments on the video are butchering it, particularly since it’s a game. Which makes sense, since the car element feels more like a style and gameplay choice that they managed, while still building what seems like a walkable city.
I mean, I didn’t even like the driving in cyberpunk, but getting the cars was fun and I loved my little quadra.
Counter point (published before): https://aftermath.site/cyberpunk-urban-design
The argument is that they took all the not fun parts of driving (namely parking and retrieving your car) to make driving fun.
The comments on the video are butchering it, particularly since it’s a game. Which makes sense, since the car element feels more like a style and gameplay choice that they managed, while still building what seems like a walkable city.
I mean, I didn’t even like the driving in cyberpunk, but getting the cars was fun and I loved my little quadra.