Counterpoint, the System Shock 1 remake was an absolute banger and probably would not have been possible in the modern ecosystem as a faithful remaster. It absolutely needed to be cooked again from the ground up, and Night Dive did this very skillfully and turned a game that, while good, was notoriously difficult to parse and control, into a modern immersive sim RPG shooter that anyone can understand.
Remakes can be good when the team behind them understands the product that they are remaking and the audience that will be playing it.
Counterpoint, the System Shock 1 remake was an absolute banger and probably would not have been possible in the modern ecosystem as a faithful remaster. It absolutely needed to be cooked again from the ground up, and Night Dive did this very skillfully and turned a game that, while good, was notoriously difficult to parse and control, into a modern immersive sim RPG shooter that anyone can understand.
Remakes can be good when the team behind them understands the product that they are remaking and the audience that will be playing it.