• Caveman@lemmy.world
    link
    fedilink
    English
    arrow-up
    1
    ·
    16 hours ago

    It’s tricky to use in programming though for non neural network math, I can see it used in video compression and decompression or some very specialised video game math.

    Video game AI could be a big one though where difficulty would be AI based instead of just stat modifiers.