It’s tricky to use in programming though for non neural network math, I can see it used in video compression and decompression or some very specialised video game math.
Video game AI could be a big one though where difficulty would be AI based instead of just stat modifiers.
It’s tricky to use in programming though for non neural network math, I can see it used in video compression and decompression or some very specialised video game math.
Video game AI could be a big one though where difficulty would be AI based instead of just stat modifiers.