Microsoft drew a profit of $27.2 billion in the last quarter of FY25, driven by demand for the cloud and AI. Overall, it recorded profits of over a hundred billion dollars in the entire fiscal year.

  • mojofrododojo@lemmy.world
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    2 days ago

    from a gamedev perspective - they overinvested in studios, which are only pumping major returns into their coffers, but not anticipated AI returns so, cut the teams. and cut the teams some more.

    then cut the teams a bit more. 9000 layoffs ya know.

    well, maybe, then hire a bunch because maybe you cut too far?

    nah, cut some more. oblivion remastered only made an absolute shitton.

    it’s a move that’s making any dev looking to work with MS/Xbox really wary because it seems that they want their IP a lot more than their studios.